namespace LazyPlugins.AutoAttacher.UI
{
    partial class WaitToAttach
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if(disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.lblWaitTimeout = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // timer1
            // 
            this.timer1.Enabled = true;
            this.timer1.Interval = 1000;
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // lblWaitTimeout
            // 
            this.lblWaitTimeout.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
            this.lblWaitTimeout.Font = new System.Drawing.Font("Lucida Console", 72F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblWaitTimeout.Location = new System.Drawing.Point(0, 9);
            this.lblWaitTimeout.Name = "lblWaitTimeout";
            this.lblWaitTimeout.Size = new System.Drawing.Size(292, 248);
            this.lblWaitTimeout.TabIndex = 0;
            this.lblWaitTimeout.Text = "100";
            this.lblWaitTimeout.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Font = new System.Drawing.Font("Lucida Sans", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label1.Location = new System.Drawing.Point(49, 39);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(190, 22);
            this.label1.TabIndex = 1;
            this.label1.Text = "Waiting for process";
            // 
            // WaitToAttach
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.LemonChiffon;
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.lblWaitTimeout);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.Name = "WaitToAttach";
            this.Opacity = 0.5;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "WaitToAttach";
            this.TopMost = true;
            this.Load += new System.EventHandler(this.WaitToAttach_Load);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Timer timer1;
        private System.Windows.Forms.Label lblWaitTimeout;
        private System.Windows.Forms.Label label1;
    }
}